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Adam Haglund (beequeue, bq)

Adam Haglund (beequeue, bq)

Full Stack Web Developer

StockholmSweden🇸🇪
Open to:Full-time rolesContract roles
Preferred workplace:Remote (worldwide)Hybrid
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I am a self taught developer with a passion for making people's lives easier.

I am mainly interested in UI/UX and platform development.

Activity

Active on:GitHubBluesky networkapp.lexidraw.sceneRevision

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Career: 2

Senior Full Stack, DevOps Engineer

Zettle by PayPal

Remote

Jun 2022 - Mar 2026

Led the effort to renew the translation system from an old Node.js service to a serverless, stateless service in AWS. Enhanced the development environment with guides, documentation, and good tooling (linting, testing, etc.) Various platform work, including setting up CI pipelines, monorepos, DevOps using Terraform and AWS CDK.

TypeScriptReactGraphQLPostgreSQLAWSNode.jsDevXMonorepo

Full Stack Developer

Zettle by PayPal

On-site

Oct 2017 - Jun 2022

Restructured a web app sign up with significant technical debt to support multiple flows, and migrated from JavaScript to TypeScript. Enhanced the development environment with guides, documentation, and good tooling (linting, testing, etc.) Led the effort to split a Ruby+React frontend monolith into React SPA microfrontends. Created the libraries and CI/CD pipelines required. Led migrations to GraphQL, creating the frameworks and microservices required to enable the company to adopt it. Various platform work, including setting up CI pipelines, monorepos, DevOps using Terraform and AWS CDK.

Skills: 13

Technical

AWSCI/CDDevXGraphQLMonorepoNode.jsPostgreSQLReact
RefactoringTerraformTypeScriptVue.js

Creative

Component Libraries

Projects: 3

Is the Patch Out?

isthepatchout.com

Apr 2021 - Present

A website that notifies about when new Dota 2 patches release, with realtime updates on the website and notification support via web notifications or a discord bot.

arm-server

github.com/beeequeue/arm-server

Jan 2019 - Present

A service for mapping Anime IDs between Database Websites

Yuna

yuna.moe

Aug 2018 - Mar 2021

An anime player with built in tracking, focusing on flowing, non-intrusive animations and usability

Education: 1

LBS Kreativa Gymnasiet

Game Development, Programming, Product Development

Jan 2014 - Jun 2017

Learned game development, design, and programming. Also learned about and used Scrum and Agile.

Involvement: 1

Open Source

Changesets 🦋

Maintainer

May 2026 - Present
  • LinkMatches your github

Languages: 2

  • English(Native or bilingual)
  • Swedish(Native or bilingual)

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