Alderon Games

Technical Artist

Save
English

Register Sign In

Alderon Games is now hiring! Click here for more information

Join Our Adventure in Creating Games

At Alderon Games, we believe in the power of play and the magic of immersive worlds. We're looking for passionate individuals who dream in polygons, think in code, and live for great storytelling.

Explore other openings →

Technical Artist

Optimize, Tools, Scripts, Art

Location: Remote

Job Type: Contract Based Full-Time Hours

About Alderon Games

Alderon Games is a leading video game development company known for creating engaging and immersive gaming experiences. We foster a culture of innovation, inclusion, and collaboration, and we are dedicated to producing high-quality games.

Job Description

We are seeking a versatile Technical Artist to act as the bridge between art and engineering. In this role, you will develop tools, optimize workflows, and ensure that artistic vision is achieved within technical constraints. You will work closely with artists, designers, and engineers to improve pipelines, troubleshoot issues, and elevate the visual quality and performance of the game.

Key Responsibilities

  • Serve as a bridge between art and engineering teams to ensure smooth content integration.
  • Develop and maintain tools, scripts, and workflows to support art production.
  • Optimize assets, shaders, and rendering performance across platforms.
  • Troubleshoot technical issues related to art pipelines and in-engine implementation.
  • Create and maintain documentation for tools, pipelines, and best practices.
  • Support artists with technical challenges and improve production efficiency.
  • Collaborate on lighting, shaders, VFX, and procedural systems as needed.
  • Ensure assets meet performance budgets and technical requirements.

Minimum Qualifications

  • Proven experience as a Technical Artist or similar role in game development.
  • Strong understanding of real-time rendering and game engine pipelines.
  • Experience with Unreal Engine (materials, blueprints, rendering pipeline).
  • Proficiency in scripting (Python, Blueprint, or similar).
  • Knowledge of DCC tools (Maya, Blender, Houdini, etc.).

Preferred Qualifications

  • Experience developing custom tools or pipeline automation.
  • Strong understanding of shaders (HLSL/GLSL) and VFX workflows.
  • Experience optimizing performance for multiple platforms (PC, console, mobile).
  • Familiarity with version control systems (Git, Perforce).
  • Experience working on shipped titles.

What We Offer

  • Competitive salary.
  • A creative, inclusive, and collaborative work environment.
  • The opportunity to work on innovative and exciting projects.
  • Remote work options and flexible work hours.
  • Opportunities for career development and growth.

Note: all applications must be accompanied by a resume and cover letter.

Apply For Position →

  • Press Kit
  • Privacy Policy
  • Refund Policy
  • Terms of Use
  • Use Policy
  • Terms of Service
  • Modding Agreement
  • Server Hosting Agreement
  • Refer a Friend

Microsoft, Xbox Series X|S, Xbox One, and the Xbox logo are trademarks of the Microsoft group of companies.

“PlayStation Family Mark”, “PlayStation”, “PS5 logo”, “PS5”, “PS4 logo” and “PS4” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Nintendo Switch is a trademark of Nintendo. ©2026 Nintendo.

Copyright © 2026 Alderon Games Pty Ltd. All rights reserved.
  • Seniority level

    Entry level
  • Employment type

    Full-time
  • Job function

    Design, Art/Creative, and Information Technology
  • Industries

    Computer Games

Referrals increase your chances of interviewing at Alderon Games by 2x

See who you know

Get notified about new Technical Artist jobs in Art, TX.

Sign in to create job alert

Similar jobs

People also viewed

Similar Searches

Explore top content on LinkedIn

Find curated posts and insights for relevant topics all in one place.

View top content