Odyssey reposted this
Odyssey is (always) hiring (in Zurich, London, and Palo Alto), but this one is especially close to my heart (and urgent): Scaling seems to work extremely well for world models just as it does for text models, yet world models are even more flops heavy and to control a robot or power interactive gaming experiences they have to run in real time. If you cherish the jax scaling book, live in perfetto, like the expressiveness of kernel-DSLs like Helion, and/or are curious to cover both nVidia and beyond (Trainium, AMD, etc.), we'll get along swimmingly. Link below to apply or share with friends who might be interested 🙂